[Originally posted January 9 2012] Nothing artistic this weekend. I worked on scripting the animation system and I can’t show that yet. I also worked on a macro design of the whole map of the castle as shown below. The scale and shape of each… Read More
All posts by “Salim”
Working on supended cell
[Originally posted January 2 2012] This weekend I made more art stuff :P I continued to do the texture of the suspended cell where the girl starts her adventure. The cell is suspended by a big chain to one of the castle’s tower. After that,… Read More
Scripting the camera system
[Originally posted October 10 2011] In the next video, I started scripting the camera system. I went for a third person camera inspired by Zelda, Resident Evil 4 and Demon Souls. I think this camera work well for an action adventure game.
Girl concept art
[Originally posted October 10 2011] This is a few concept arts for the girl protagonist, courtesy of Patrick Dunal and Arif Pribadi. I want to include a dress or a cape to get a good feel when the player controls her. It’s hard to see… Read More
First post! Showing off prototype!
[originally posted October 5 2011] Hello and welcome to the first post! I made this blog to bring exposure to my video game project. As of now, I’m the only one working on it, but I’m always looking for some talent to join my team.… Read More