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Working on supended cell

[Originally posted January 2 2012]

This weekend I made more art stuff :P

I continued to do the texture of the suspended cell where the girl starts her adventure. The cell is suspended by a big chain to one of the castle’s tower. After that, I did a skybox texture and imported everything into Unity to see what I could do with the lighting.  I also tried a bloom image effect (picture 5) to have a Ico feel. I’m not sure I’ll keep it though. This cell is maybe 1/25 of the first level I’m planing to make.

If you guys remember the anime Swam Lake, this is where I got the inspiration (picture 7).

Filed under: The Girl and the Robot

About the Author

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A game designer that likes action/adventure games and that lives in Montreal.

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