Hi! We’re looking for a professional Level artist to help us with our new game Hiboka. The game is a third person survival horror game base on Malagasy folklore and set around the middle of the last century. We are aiming for a horrific yet beautiful setting done with a pseudo-realistic / hand-painted style to give it a pleasing look.
We are looking for someone that can model and texture level props and items.
- Model and add pseudo-realistic / hand-painted texture to items, props and possibly grey boxes of existing levels.
- Keep the level’s poly count optimal to ensure a high frame rate in game.
- Ensure that a consistent art style is maintained across the game.
- This is a paid part-time freelance position. Work would be done remotely.
- You are comfortable with a 3D modelling software (Blender is preferred but not required).
- You are comfortable making hand-painted textures (you can look at our press kits for an idea of the style).
- You are comfortable modelling classic architecture, organic figures like statues and various vegetation.
- The job will require to sometime create asset from Madagascar with reference pictures such as statues, artifacts, tools, etc.
- You have good taste when combining colours together.
- You released 1 game in the past and/or you can produce 1 recommendation from a peer either on your LinkedIn profile or as a recommendation letter from a recent project.
- You are willing to follow our studio technical guidelines when producing assets.
- You are willing to work remotely and meet at least once a week in person or over voice chat to share feedback.
- You are willing to take criticism and work with the team if changes need to be made.
- You are committed to produce assets regularly until the end of the project.
- You are professional and you deliver on deadlines.
- You like horror games.
- You like classic architecture and African art.
- You have a bit of experience using Unity.
- You know a little bit about us.
Who are we?
Flying Carpets Games is an independent video game studio founded in Montreal on July 2012. We released a first action-adventure game called The Girl and the Robot on the PS4, Wii U and Steam, and now we are working on a second game. We are very passionate about the craft of making game and we are looking for people with the same passion.
If you are interested and want to hear more about our project, please send me a link to your portfolio to:
Salim at info[at]flyingcarpetsgames.com (replace [at] by @)
Also, please understand that due to the number of applications, we might not always reply back.