This week Monaka-san shows us more of her amazing skill with some concept art of the evil queen that rules the castle. For some reason, the queen wants to keep the girl trapped in the castle forever. While the relationship between the girl and the… Read More
All posts filed under “The Girl and the Robot”
Showing off version 0.001 to Montreal’s Indie community!
Yesterday we showed off for the first time The Girl and the Robot to the public at the Mont Royal Game Society. We had a few frame rate issues but I was very happy to see that the respond was pretty good overall. I want… Read More
A music composer has joined the party!
I’m happy to announce that the very talented Eiko Ishiwata will be composing music for our game. The first piece she worked on is the Puzzle Theme used in area where the player needs to solve puzzles (shown here with some pre-alpha footage). Eiko worked… Read More
Basic pathfinding working!
This week I successfully implemented the A* (A star) algorithm. This will enable the enemies to find the shortest path to a target (usually the player’s avatar). With the basic algorithm in place, I’m thinking of making custom version as well so that the enemies… Read More
One horde of evil robots
Hey guys! Peet just finished putting the final touch on the first enemy (the bronze robot). This basic enemy will be equipped with a puny axe and shield; our robot hero should have no problem “taking care” of him. In other news, we now have… Read More