Basic pathfinding working!
This week I successfully implemented the A* (A star) algorithm. This will enable the enemies to find the shortest path to a target (usually the player’s avatar). With the basic algorithm in place, I’m thinking of making custom version as well so that the enemies can do flanking attacks and more advanced strategies. Enjoy the video and please praise Monaka’s new game title and François amazing animations!
One horde of evil robots
Hey guys! Peet just finished putting the final touch on the first enemy (the bronze robot). This basic enemy will be equipped with a puny axe and shield; our robot hero should have no problem “taking care” of him. In other news, we now have a twitter page and a book face page. So yes, we are hip and cool so please follow us :D
First promotional art ready!
It’s here ! It’s here! Monaka-san’s first promotional art for the game!
Since the relationship of our two heroes plays a lot in the gameplay, we decided to focus on them for this first poster. Enjoy!




